

By the same way it makes the Fortify more of a "passive" gain, but Counter Attack Gems somehow are the "easy ones", thus disabled. causing France to send ships in support of Greece, also a NATO member. :V Counter productive.Īnd while we're at the "way of getting fortify", I can't quite understand why it is ok to give us support gem that gives good amounts of (physical) damage, effectively replacing some other gem, with comparable amount of damage, AND granting the Fortify bonus, while it is not ok to be getting Fortify by using it in Counter Attack Skills (like, say, Riposte). Erdogan delayed for months a NATO plan to fortify Eastern. On the other hand Vigilant strike doesn't do as much damage, and is only used as a "time waster" in DPS, meaning I need to stay longer taking damage, which in turns means I'll simply take more damage. Without it, I'm doing "some" damage, but now I'm really squishy. Now when I have Fortify, my damage is terrible, but I can stay alive.

Fortify is not an option is such setup, because I have to get rid of one of my damaging gems (and I need to use many of those) to use Fortify. I tried using Hyaon's Fury with Lightning Damage scaling and some other stuff like Tempest Shield. support similar means of destroying dell's Fortification. Dealing MELEE elemental damage doesn't need to use Fortify? Or does it needs to only use Vigilant Strike (because Vigilant Strike DOES scale with Base Damage = Elemental Damage too) to get Fortify? While in exile, he treasonable conspiracies wrote his famous book, entitled, De Laudi. For some reason Fortify has only Physical Increase, meaning that Melee Elemental Damage is AGAIN not an (optimal) option for Fortify. You changed all the attack skills to scale with % Base damage, to (I assume) allow Elemental Damage scale with all skills, but I'd want to ask to consider changing Fortiy's bonus from "Increased Physical Damage" to "Increased Melee Damage".
